Grand Theft Auto III

From Canonica AI

Development

"Grand Theft Auto III" (GTA III) is an action-adventure game developed by DMA Design (now known as Rockstar North) and published by Rockstar Games. Released in 2001, it is the third main entry in the Grand Theft Auto series and the first to feature a fully three-dimensional game world.

Screen capture from Grand Theft Auto III showing the protagonist in a city environment with vehicles and pedestrians.
Screen capture from Grand Theft Auto III showing the protagonist in a city environment with vehicles and pedestrians.

The game's development was led by DMA Design's creative director Dan Houser, who also co-wrote the script with his brother Sam. The team sought to innovate in the open-world genre by allowing players to explore a detailed and interactive city environment. The game's setting, Liberty City, is based on New York City and features distinct districts that reflect the diversity of the city.

Gameplay

GTA III is played from a third-person perspective and its world is navigated on foot or by vehicle. The open world design lets players freely roam the three islands of Liberty City. The game is divided into missions, which are generally achieved by committing crimes and often have the player dealing with law enforcement in the process.

The player character can run, jump, or use vehicles to navigate the game's world. In combat, auto-aim can be used as assistance against enemies. Should the player take damage, their health meter can be fully regenerated through the use of health pick-ups.

Reception

Upon release, GTA III received critical acclaim, with praise particularly directed at its concept and gameplay, which was a significant departure from the traditional linear game design. However, the game also sparked controversy due to its violent content and the perceived glorification of crime.

Legacy

GTA III is considered a landmark game as it brought the series to a 3D setting and more immersive experience. The success of GTA III was a significant factor in the series' subsequent popularity; by 2008, five years after its release, the game had sold over 14.5 million copies worldwide, making it one of the best-selling video games of all time.

See Also