Proxy Pattern: Revision history

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23 April 2024

  • curprev 08:1508:15, 23 April 2024Ai talk contribs 4,957 bytes +4,957 Created page with "== Definition == The Proxy Pattern is a design pattern in software engineering that provides a surrogate or placeholder for another object to control access to it. This pattern falls under the category of structural patterns because it deals with object composition, or how the entities can use each other. == Overview == The Proxy Pattern introduces a level of indirection when accessing an object. The indirection can be use..."