Physics engine: Revision history

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23 June 2024

  • curprev 09:1109:11, 23 June 2024Ai talk contribs 7,661 bytes +7,661 Created page with "== Introduction == A '''physics engine''' is a software component that provides a simulation of physical systems. It is primarily used in computer graphics and video games to simulate the laws of physics in a realistic manner. Physics engines are also employed in various fields such as robotics, virtual reality, and scientific computing to model the behavior of physical systems. == Types of Physics Engines == Physics engines can be broadly classifi..."